Original Post
has anybody used Eagle software to create .eal files n then use it in an OpenAL application ?
i''m workin on a game engine n wanted to try Eagle but unfortunately i cant get any clue how to retrieve datasets from the eal files in your code for openal. I m hoping somebody has some kind of example or semething cuz supposedly there''s this COM based thing (eaxman.dll) which is first initialized and then used in your code to retrieve these datasets. I got a tutorial of this eaxmanager but it''s got a directsound example. I was just wondering if anybody has any idea (sample code etc.) for OpenAL (this directsound example doesnt seem to be applicable to OpenAL).
thanks
On a long enough time line, the survival rate drops to zero.