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lightcones

Started by Basiror Jan 8, 2003 at 4:57 PM 0 replies 300+ views
Original Post
Basiror
Basiror
do you render your light cones with 3d volume textures of 32*32*32*4 or do you use blended polygons with 2d textures?
http://www.8ung.at/basiror/theironcross.html
Mathematix
Mathematix
Both ways are possible in OpenGL, but it''s generally blended polygons with 2d textures.

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