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Multitexturing

Started by Graham Jan 8, 2003 at 5:52 PM 3 replies 250+ views
Original Post
Graham
Graham
I need some help doing multitextruing in DX8. Pointing me to some tutorials would be helpful. Go on an Intense Rampage
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Graham
Graham
So far my stratey was to Graphics.D3DDevice->SetTexture( 0, texture); and then Graphics.D3DDevice->SetTexture( 1, texture2);
But i still do not get the correct look. Any help?
Go on an Intense Rampage
billybob
billybob
you need to mess with the SetTextureStageState(...) stuff. that will adjust how they are blended.
Graham
Graham
Can you give me any specific parameter for SetTextureStageState(...) that should be used. I want to blend a BMP with a color key with another BMP without a color key. The first BMP may sometimes have an Alpha value using a vertex in the FVF.
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