Original Post
Hi Folks,
I want to use property sheets so that I can develop better, tabbed tools to use with my on-going game engine. I was originally trying to find out how to use the "Tab Control" element of the Visual C++ 6 resource editor (the IDE i''m using) but found out about property sheets. I figure they must be the newest implementation method as they are well documented in articles / tutorials but the trouble is I don''t know MFC (which they all seem geared towards).
Can someone point me in the direction of a non MFC tutorial on simple implementation of property sheets (prefferably in a dialog)?
Thanks
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Soul 3D Game Engine @
http://www.nerotek.com
Raymond Wilson
CCNA, HND Tech. Support