Original Post
Ok I'm almost done with the enumeration application. I have a few questions though...
1) If a single adapter format is found to be hardware accelerated (meaning IDirect3D::CheckFormat( HAL ) succeeded) then does that mean that ALL following adapter formats will also be hardware accelerated?
2) If a multisample type can be used with say a D3DFMT_X8R8G8B8 back buffer, then does that also mean it can be used with a D3DFMT_A8R8G8B8 back buffer (so long as the adapter supports that back buffer)?
3) Does the windowed and non-windowed version of the same adapter format (again say it was D3DFMT_X8R8G8B8) always have the exact same properties ie: supported depth-stencil formats, supported back buffer formats, supported multisample types
and last question
4) If D3DFMT_X8R8G8B8 and D3DFMT_A8R8G8B8 are both valid back buffer formats, then will what ever works on the non-alpha back buffer also work on the alpha back buffer?
thanks
::: Al:::
[Triple Buffer V2.0] - Resource leak imminent. Memory status: Fragile [edited by - IFooBar on January 10, 2003 3:18:56 PM]
::: Al:::
[Triple Buffer V2.0] - Resource leak imminent. Memory status: Fragile [edited by - IFooBar on January 10, 2003 3:18:56 PM]