Skip to main content
gamedev.net
🔒 Locked

Bitmap Storage File

Started by doctorsixstring Jan 13, 2003 at 3:12 PM 0 replies 400+ views
Original Post
doctorsixstring
doctorsixstring
I am currently writing a C++ Win32 app in which I want to load multiple BMP or JPEG files and then save them into a single file which can be loaded later. My first attempt was to write each image file''s image size/color depth/bits into a binary file. I think this will work, but I want to know if there are any other ways to do it. Would I be able to store/access the files from a database? -Mike

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.