Original Post
hi,
I think the games made in opengl for wndows platform uses directaudio and directinput etc.. for sounds and input.. What does Linux games use for audio and input needs?
Also do i need to use a window manager like motif to develop a game for linux? Does X11 have enough support for a fullscreen game? I mean can i use X11 and open one or more windows, draw into them and switch between them like we do on windows platforms?