Original Post
Hey, i was just think about this as i''m trying to grasp the win 32 api. I''m finding it fiarly hard. The open GL API is way easier to remember (except for setting up) I know you all say that most programmers use reference all the time to do your jobs, but is it crucial to know all parts of the win 32 api mostly by heart to get a programming job, or just trying to keep it?
I find it quite hard to, well, remember things. For some reason i picked up C++ quite quickly, in a snap of relisation after a while struggling. That was quite a few years ago now, but i cant seem to remember complicated api set up code. Like setting up a window in the win32 api, or openGL setup.
Am i too stupid? Does any one have any memory tips? I''m working on a project, that involves me making container classes for both win32 api, and open GL, so maybe that will help. Any tips aprecieated though.
I think I''ve just typed a load of nonsence crap, but if you can make sence of what i mean...
-J