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Render 3ds material

Started by tiutiu 0 replies 400+ views
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tiutiu
tiutiu
How can i render the materials in a 3ds scene with OGL?? i can read the ambient, diffuse and specular color, but its not enough. What about the blinn, metal, etc. materials?? how can i make my meshes look like in 3ds? Thanks in advance.
Galileo430
Galileo430
For that you need to write your own interpreter Assign some values "Metal" and so forth.

Then apply them to the OGL material.
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