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free 3d engine
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Original Post
hello
I''m looking for a free 3d engine which I want to use in my game project.
Currently, I know by name crystal space, genesis/jet3d, nebula and ogre.
But which one to use? It should be easy to use, understandable, and cover colision detection/handling (but not a must)
anyone out there wit hsome experience?
thanx!!!
Well, me personally i like truevision, but as of yet support for c++ aint properly implemented yet, you can use it with .net VB 5/6 and delphi. It is written in c++ so its pritty speedy, and it is really easy to use with many examples and tutorials especially for using with vb and the forums are really good, you can find the answers for any of your questions. Plus there are so many features to the engine, just check out
http://www.truevision3d.com/html/
check out the features and screenshots, they are pritty sweet
http://www.truevision3d.com/html/
check out the features and screenshots, they are pritty sweet
You might want to give my engine a shot then, NeoEngine
It's a complete 3D game engine, meaning it has rendering (the normal stuff, scene management in BSPs and/or octatrees, extensive materials with multitexturing, patch surfaces, node hierarchy), sound, network, physics and collision detection. Also converters and exporters for popular formats/modelling packages.
If you do, make sure to grab the CVS version, or wait a week until the new 0.4.0 release is out of the door.
And yes, it supports Win32, MacOS X, Linux and FreeBSD.
[edited by - Lord Chaos on January 16, 2003 8:38:20 AM]
It's a complete 3D game engine, meaning it has rendering (the normal stuff, scene management in BSPs and/or octatrees, extensive materials with multitexturing, patch surfaces, node hierarchy), sound, network, physics and collision detection. Also converters and exporters for popular formats/modelling packages.
If you do, make sure to grab the CVS version, or wait a week until the new 0.4.0 release is out of the door.
And yes, it supports Win32, MacOS X, Linux and FreeBSD.
[edited by - Lord Chaos on January 16, 2003 8:38:20 AM]
quote:
Original post by sethiroth
...i like truevision, but as of yet support for c++ aint properly implemented yet...It is written in c++ so its pritty speedy...
sorry, i just couldn''t help but see the irony in this statement
-eldee
;another space monkey;
[ Forced Evolution Studios ]

Do NOT let Dr. Mario touch your genitals. He is not a real doctor!
the qube engine
qbism
the Qbism Game Engine is an independent game engine and development platform. Enhancements include compatibility with HalfLife format maps and texture wads, Q3 style multi-part player models, and ClanArena with bots. Free download of TiMeFRaG, an example game in development. Source code is GPL.
qbism
the Qbism Game Engine is an independent game engine and development platform. Enhancements include compatibility with HalfLife format maps and texture wads, Q3 style multi-part player models, and ClanArena with bots. Free download of TiMeFRaG, an example game in development. Source code is GPL.
I would recommend CrystalSpace 3d.. its got lots of features (yes that does mean it has a learning curve to it) but it has collisions, 3d engines, 2d isomap engines, physics engines and the new realse will have support for vertex and pixel shaders and a completely rewritten openGL renderer. It does require compiling the engine and plugins pretty often since its constantly being updated but you can just pick a stable release and use that too.
I downloaded something called the quake3 source , but It seems to be the sdk to make mods for it.
My Site
My Site
Some kind of crystal ball. Or logic, because the both the Quake and Quake 2 sources are available. It''s almost definite that the Q3 source will be made available sometime, I''m not sure about "soon" though.
Helpful links:
How To Ask Questions The Smart Way | Google can help with your question | Search MSDN for help with standard C or Windows functions
Helpful links:
How To Ask Questions The Smart Way | Google can help with your question | Search MSDN for help with standard C or Windows functions
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