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Project progress sharing

Started by CProgrammer 6 replies 400+ views
Original Post
CProgrammer
CProgrammer
I just thought it would be about time to open another one of those "project" threads. I''m always interested in seeing other peoples projects. So anybody who wants to post some screenshots of your latest project and give a download link. Heres mine: And heres my website where you can download the project(in the programming section): http://atumotu.shorturl.com -CProgrammer ------------------------------------------------------ My Website
Structural
Structural
I have recently finished my very fist game, having begun with OpenGL November last year. I made this in about four weeks:





You can download it at:

struct.m33p.net/projects/pong/
STOP THE PLANET!! I WANT TO GET OFF!!
Klaim
Klaim






Play my game: NetRush ! www.netrush.fr.st



[edited by - Klaim on January 22, 2003 7:29:15 AM]
CProgrammer
CProgrammer
Structural:
I''d love to see the game, but the link doesn''t work from my internet. Some sites dont work with my connection especially fortunecity and geocities.

Klaim:
The screens look cool.
www.netrush.fr.st didnt work, however http://netrush.free.fr did work but i need a user name and password to download!
Structural
Structural
The link works correctly for me.
Direct link to the download is:
http://struct.m33p.net/projects/pong/downloads/pong.zip
STOP THE PLANET!! I WANT TO GET OFF!!
yckx
yckx
I wasn't planning on doing this, because it's essentially a learning project, and there's no telling when it will reach a playable beta state. But those few who have seen it in action tell me it's cool, so here goes.



The yellow thing in the middle of the screen is a placeholder for PacMan. The camera rotates around the cube to keep PacMan in the center of the screen at all times. Currently there is no functionality other than player movement.

The camera currently uses Euler angles. I'm redoing the code right now to allow for arbitrary rotation, so there's no gimbal lock or sudden inversions of the view. After that, I get to work on camera-dependent movement. I realized a while back that moving should be relative to camera orientation, not absolute world coordinates...

yckx

[edited by - yckx on January 22, 2003 7:19:55 PM]
CProgrammer
CProgrammer
yckx:
Hey that is a neat idea. I've never seen a 3d-Pacman. when you have a beta version post a link please!

-CProgrammer
---------------------------
My Website

[edited by - CProgrammer on January 23, 2003 5:10:04 AM]
Klaim
Klaim
CProgrammer: the game is in french now and it''s not like you can play it like a traditionnal RTS, but send a mail at NetRushTeam@hotmail.com with your system configuration and i''ll send you a mail when the French/English version will be made

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