Original Post
i''ve got my collision detection working but now i want to know how to do some collsion responce. i want the player to slide along the wall when they hit it. for eg when you hit a wall i don''t want the player to just stop i want them to slide if the player isn''t at right angles to the wall. like on the 3d zelda''s when you hit a wall the player slides along it if there not at right angles. anyone know how? my collision detection uses dot product and cross product if you need to know that.