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2D Animation

Started by doogle 0 replies 150+ views
Original Post
doogle
doogle
I''m thinking of making a 2D side-on game as my first "serious" game. The way I plan to do the characters is with separate polygons for head, upper toso, lower arm, etc etc. After a bit of a search, I havent really found any good tutorials on how to do this. Anyone have any pointers on where to start, or know any tutorials? I will probably use openGl. I want to know how to store animation "patterns" (such as walking), and how to join limbs together etc. Thanks
orbano
orbano
nehe.gamedev.net has everything for your needs...

"Knowledge is no more expensive than ignorance, and at least as satisfying." -Barrin
"Knowledge is no more expensive than ignorance, and at least as satisfying." -Barrin

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