Original Post
i''m designing an adventure graphic adventure like the old fashion 2d games, like larry 4-7 or monkey 1-3, etc.
my question is this:
what should i do to work with the way the hero walk to several places, for instance, if there is a fence in the middle of the screen and the door is in one corner. i want my caracther be smart enough to walk through the door by himself.
should i use some map in my screens, kind a rts or do exact pixel?