Original Post
I want to make my own device or something.. like, i want an array of pixels, and then I could do whatever I wanted to the pixels, and then blit, or flip, or put them on the screen somehow. Are there any source examples of this? Or would DirectX run better...
I want alpha-blending etc, being able to edit the pixels myself as well. I have a D3d sprite wrapper, but i think it is too slow maybe. DirectDraw doesn''t support rotation or alpha.. maybe it supports alpha blending, i don''t know... But anyway, ...?
Sorry for the bad english , my head hurts today.
return Neff; // End babble