Original Post
Ok, I''ve got a splitter window in my MFC application that has 4 seprate windows in it that use OpenGL. I aslo have in the OnDraw method, the OpenGL code to clear and swapbuffers. After this I have used the CDC point pDC to draw some text in the corner describing that view ports current perspective. Everything works fine until I maximize the window. The lower right-hand view port''s background color changes to a brighter shade. Would any of you might know what''s going on here.
