Skip to main content
gamedev.net
🔒 Locked

Full screen debuging??

Started by Bacardi34 2 replies 550+ views
Original Post
Bacardi34
Bacardi34
I am trying to debug a game that runs in full screen mode, but it hard to do with just one monitor. I was thinking about hooking up my other monitor, but needed to know if i can run the game full screen on one monitor, and debug it on the other. Anyone know if that is possible? and if so, how do i go about setting it up? Thanks
athos_musketeer
athos_musketeer
when you''re debugging you have to make an option to display tour game in a window.
if that''s not possible, then try to debug remotely or just put a lot of message to some file and then read it.

rileyriley
rileyriley
I don''t know how to do it, but I''m quite sure that your multiple-monitor solution is possible.

As a simpler alternative (assuming you don''t need many debug tools) you might want to put debug output onto the screen. Implementing a console is kind of cool anyway.. ;p
--Riley
GoofProg
GoofProg
I used a dual display system. You just need to tell windows much one is your primary display device.
The nightmare travels across the cosmos with his burning mane.  The trail of ash that is produced. ?Have a nice day!?

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.