Original Post
I''m thinking about embedding the Sun''s Hotspot virtual machine into a massively multiplayer game on both the clients/servers for the scripting language. With a well documented, premade VM; a solid language that''s object oriented, and all of the ability of C++, I think it would make for an awesome VM. However, it has got to be fast, and the native interface has got to be fast too. Has anyone benchmarked Hotspot against other scripting languages?
"This I Command" - Serpentor, Ruler of C.O.B.R.A