Original Post
This is probably going to sound stupid but how do you get your terrain to render as you get closer to it and leave the rest out? I''m using an octree and if I don''t render a node, I just see the black clear color, even through the fog, on the ground and then I''ll see the skybox in the distance.
In alot of games it looks like the sky meets the ground in a fog and then as you get closer, the terrain comes into view.
Thanks