Skip to main content
gamedev.net
🔒 Locked

CD3DFont Problem

Started by Revil Feb 17, 2003 at 8:42 AM 1 replies 350+ views
Original Post
Revil
Revil
Helo, I''ve just begun using CD3DFont class instead of ID3DX8FONT and have a big problem... It is a simple 2D engine, using untransformed (XYZ) vertices. I have no Wnd/FS switching at runtime, so I don''t have any Invalidate/Restore procedure for my objects. Ok, the problem: Text draws correctly (DrawText()), but there is nothing else visible... FPS is quite low - as everything was rendered, though. In wireframe mode I see some strange lines and flickering, bud definitely not what I''d like to see. BTW I draw the text according to its z-index - not "objects, then text" order. Why I can''t see anything? Thanks in advance...
Jakub Lanc
Dave Hunt
Dave Hunt
You might want to post your rendering code, so we have something to go by.
Muhammad Haggag
Muhammad Haggag
Without code, there''s nothing to say. Make sure you check the debug spew.

Cheers,
Muhammad Haggag

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.