Original Post
What exactly is the maximum Vertex Buffer size that you can create. In the SDK it talks about the max number of vertices you can draw in a single drawprimitive call, but there''s no mention of the vertex buffer limit (or at least, none that I can find).
I only ask because I''m getting creation errors with non-specific descriptions trying to create anything with more than about 420,000 polygons in it (very approximate calc).
Learning to fly is easy, but as a tortoise, the landings are really rough.