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Test me!

Started by ShmeeBegek Feb 18, 2003 at 6:16 PM 14 replies 1.9k views
Original Post
ShmeeBegek
ShmeeBegek
Making a 'speed test' thread seemed a good idea based upon the results of the last speed test thread, so please download this and tell me what your FPS readings are as well as system specs, and maybe even a comment on how it looks http://www.geocities.com/minime6696/velorminic.zip ~SPH [edited by - ShmeeBegek on February 18, 2003 7:18:33 PM]
AIM ME: aGaBoOgAmOnGeR
nicba
nicba
Hmmmm....

"This application has failed to start because glut32.dll was not found. Re-installing the application may fix this problem."

Not that awe inspiring I''m afraid
zealouselixir
zealouselixir
Neither is your knowledge of OGL. Try installing the GLUT.
[twitter]warrenm[/twitter]
ShmeeBegek
ShmeeBegek

Hah'', yeah I''d have to agree with Zealous there, install glut, you can get it from opengl.org, be sure to get the latest version.

Thanks, ~SPH
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ShmeeBegek
ShmeeBegek

Yes, well I''m just testing something out its not at all a finished product, so I didn''t think it was neccisarry.

I would appriciate any FPS info! ~SPH
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yckx
yckx
82 FPS

p4m 2.4Ghz
Mobility Radeon 9000
256 Meg RAM
WinXP pro

Um what exactly is this testing? Reminds me vaguely of police lights.

yckx
Grey Ninja
Grey Ninja
Solid 70fps.

Athlon XP 1800+
GeForce3 Ti200
256MB PC2100 DDR
Windows XP Pro

Looks kinda cool to me. Although I might add that your reshape function is either broken or not present.

[edited by - grey ninja on February 18, 2003 11:09:48 PM]
Maximus
Maximus
40fps
Celeron2 1.2ghz (Tualatin core, 256k l2 cache)
32meg GeForce2mx 400
512meg DDR ram
WinXP Pro

-----------------------
"When I have a problem on an Nvidia, I assume that it is my fault. With anyone else''s drivers, I assume it is their fault" - John Carmack
-----------------------"When I have a problem on an Nvidia, I assume that it is my fault. With anyone else's drivers, I assume it is their fault" - John Carmack
ShmeeBegek
ShmeeBegek

I was trying to decide weather my class architecture was too layered to be practical, now that I see it is not (its just my slow ass computer ).

Yes, the reshape is not yet implemented in the class structure; it will of course be at a later time .

Thanks! ~SPH
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ShlomiSteinberg
ShlomiSteinberg
17-24 fps on
Pentium 3 700Mhz
GeForce 4 MX440
389 MB RAM

60-70 fps on
Pentium 3 700Mhz
GeForce 4 ti4600
578 MB RAM
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ShmeeBegek
ShmeeBegek

I have taken the time to optimize, and now what ran at 10fps on this machine (the demo) now is running at 40, I will post the new version at some point soon.

Thanks, ~SPH
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nicba
nicba
Sorry if I sounded too harsh or too rude there, ShmeeBegek and ZealousElixir. But I *did* add a smiley after that comment.

I know about GLUT, just don''t use it myself. Of course I could have downloaded it. But, honestly. I wasn''t really that interested in trying out the demo.

Yet I found I had the dll lying around from some other app. and hijacked it... so here you go anyway:

70-71 fps

2.4GHz P4, 512MB RAM
GeForce 2 GTS
WinXP Pro

The colored ''blobs'' or ''clouds'' or whatever they where looked pretty and blended with each other quite nicely. An effect for a screensaver perhaps?

ShmeeBegek
ShmeeBegek

It was a lighting test on a sphere...
I wrote the lighting algorythem myself, and that is the un-optimized version, it is now about 3-4x faster depending on system.

It does not just light sphere of course, it lights any polygonal shape (including points).

Thanks, ~SPH
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ShmeeBegek
ShmeeBegek

Hahaha, now I know why you called them clouds! I forgot to mention that you can move around / turn with WSAD, and to a limeted extent look up / down with ZX.

If you move back with S you will see what the demo is really trying to create :-D.

Thanks, ~SPH
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aftermath
aftermath
50fps

Rate me up.

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