Original Post
Hi! I''m starting to devel the script engine for my game: I;d like to create a quite complete language, with calls to game''s objects and function, types, type checking, virtual machine etc. I have several net resources and a book, but it''s quite old and I''d like to buy a new one. So I''m looking for a very complete and modern book...
Which is the "bible" for compiler books? Thanks to everyone