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Occlusion Query

Started by imajor 0 replies 450+ views
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imajor
imajor
Hi In DX9 it is possible to query the number of z passed pixels after rendering which would be a usefull feature for object visibility testing. I tested this feature on my Radeon 8500 card and it worked well. I wonder if this feature is available on other dx8/dx8.1 cards, mainly on gf3/gf4. As I know there is a similar possibility on XBOX. So has anyone got any experience with this query thing on gf3/gf4? Thanks in advance, Imre Major

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