Advertisement

One more Lesson06 problem

Started by February 21, 2003 11:05 PM
2 comments, last by n3odymium 21 years, 8 months ago
Hello. Thank you for taking time to read my post. I have updated my openGL dlls, header files, and libs from 1.0 to 1.1. Thank you for your prompt help. I have one more problem however. Using NeHe''s code directly from Lesson06, I have compiled the code with 0 errors and 0 warnings. This is excellent. However, during the build, I encounter the following error: ******************************************* --------------------Configuration: lesson06 - Win32 Debug-------------------- Linking... Lesson6.obj : error LNK2001: unresolved external symbol _auxDIBImageLoadA@4 Debug/lesson06.exe : fatal error LNK1120: 1 unresolved externals Error executing link.exe. lesson06.exe - 2 error(s), 0 warning(s) ******************************************* The key here is that auxDIBImageLoad doesn''t seem to work. This error seems to be created when it creates an object file (I think... I don''t know as much as I should about Visual 4.0 C++) auxDIBImageLoad can be found here: AUX_RGBImageRec *LoadBMP(char *Filename) // Loads A Bitmap Image { FILE *File=NULL;// File Handle if (!Filename) // Make Sure A Filename Was Given { return NULL;// If Not Return NULL } File=fopen(Filename,"r");// Check To See If The File Exists if (File)// Does The File Exist? { fclose(File); // Close The Handle return auxDIBImageLoad(Filename);// Load The Bitmap And Return A Pointer } return NULL;// If Load Failed Return NULL } Some of the libs I replaced were LARGER (1.0) than the new libs (1.1). Could this be the problem? I have gotten Lessons 1-5 to work. Lesson06 is still a barrier... most tutorials from here on out need textures to run. Any info would be useful. Thank you! ~stu
Thanks for listening!
Lesson 6 uses the OpenGL auxiliary library. Make sure you are doing this:

#include <gl/glaux.h>

And make sure you are linking to this:

glaux.lib

Hope that helps.



-------------------
Realm Games Company
-------------------Realm Games Company
Advertisement
Thank you. Code compiles 100%

Do you want cigerettes, or candy?
Thanks for listening!
By the way, I like your site layout. Its very tasty. I''ll be interested to see what games you''re making!
Thanks for listening!

This topic is closed to new replies.

Advertisement