Manager Tutorial
I''ve come to point in my game where I need some sort of manager for my surfaces/images but haven''t seen many tutorials on the net that cater to people who might not have as much experience with stuff like this. I''ve seen 2 tutorials on gamedev and have searched google but aside from giving me a general idea I don''t know where to start. Can someone point me to a good Resource Management tutorial somewhere that focuses on a beginning game developer?
~punx
My guess is if you are to a point in creating a game where you need one, you can make one!
I too was at this point once, and I looked and looked to no avail, (just like yourself)
I finally started to do one myself, with the functionality I wanted. I think you can probably do the same! Just takes a little confidance!
And if that fails, I went to google just now and typed in Game Programming Sorting Graphics and I got this link. THis should point you in the correct direction!
http://www.whisqu.se/per/docs/general.htm
I too was at this point once, and I looked and looked to no avail, (just like yourself)
I finally started to do one myself, with the functionality I wanted. I think you can probably do the same! Just takes a little confidance!
And if that fails, I went to google just now and typed in Game Programming Sorting Graphics and I got this link. THis should point you in the correct direction!
http://www.whisqu.se/per/docs/general.htm
TechleadEnilno, the Ultima 2 projectwww.dr-code.org/enilno
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