Original Post
I need a way to load an image file on to an ID3DSurface8.
Looking in the DX Help I fond the function D3DXLoadSurfaceFromFile.
The problem is that I do not understand how to use the function.
I need to it to convert the format of the image from whatever format the file is in, to a specified format for the ID3DSurface8 (Like D3DXCreateTextureFromFile).
Thanks for any help