Original Post
Anybody no of any tutorials or could just give me some clues on how to carry out the textuing of a landscape.
I want to be able to use different textures for different heights within the landscape. I think I need to use volume textures but I don''t even know where to start implementing them.
I''m using DirectX9 but I don''t care what API any advice is in. Here''s a thing has anyone noticed that DX9 can reset your computer if you misuse some of the abilities (like volume textures).
Cheers
Mark