Original Post
Im trying to Use a CBitmapButtons, I have it working using the flollowing function to load the new bitmaps.
BOOL LoadBitmaps( UINT nIDBitmapResource, UINT nIDBitmapResourceSel = 0, UINT nIDBitmapResourceFocus = 0, UINT nIDBitmapResourceDisabled = 0 );
However I would like to use Bitmaps that I have loaded dynamicaly from the Hard drive instead of ones that are in the resource Manager. so my question is how do I convert a CBitmap or a HBITMAP to an int resource, or an LPCTSTR?.
Any help would be great.