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Default View length ?

Started by StentSoft Feb 27, 2003 at 3:19 PM 4 replies 300+ views
Original Post
StentSoft
StentSoft
Is there a way to increase the default view length of OPENGL.... If you have a large area (runway etc...) and zoom out enough, you eventually get a black screen covering the textures... is there a way to stop this from happening ? I am assuming it is something to do with the default view length of OpenGL but am not sure... please help.... I''m desperate
StentSoft
StentSoft
Yep... that did the trick .... wheeee... I am happy again

Cheers
Dobbs
Dobbs
Just so you know making the far clip plane very distant has its problems. It''s likely to cause a lot of z-fighting (polygons that are around the same distance from the camera will tend to merge together) because you lose z-buffer accuracy.
StentSoft
StentSoft
tried it with a value of 15000..... seems quite good actually.

Cheers for the help

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