Original Post
Hello,
I wonder if you can share some information about sprites for a 2D plataform game. How do you structure them? I''ve been thinking about it, but I didn''t enjoy any of my approaches. Do you make them based on state machines? If so, does all of your sprites have the same states? What kind of information do you store on your structures?
Thanks very much,
Andre
"- To begin with, said the Cat, a dog''s not mad. You grant that?
- I suppose so, said Alice.
- Well, then, - the Cat went on - you see, a dog growls when it''s angry, and wags its tail when it''s pleased. Now I growl when I''m pleased, and wag my tail when I''m angry. Therefore I''m mad."