Original Post
So far, all the information I''ve read about picking says 64 items is the limit. However, I am working on an editor that renders our height maps. I need to be able to grab any of the vertices (at least 16641) so regular OpenGL picking isn''t going to work.
Any ideas?
"C makes it easy to shoot yourself in the foot; C++ makes it harder, but
when you do, it blows away your whole leg."
- Bjarne Stroustrup
Realm Games Company
- Bjarne Stroustrup
Realm Games Company