Original Post
Doesn''t anyone take Java seriously as a programming language? I understand that its design can sometimes be a little troublesome (casting from Object to pull things out of data structure classes is annoying) and that it might run slower than well-written C++ because of its semi-interpreted nature. However, with computing power increasing at an exponential rate and with a lot of new developments in Java technology, I''m surprised and even a bit offended that I still hear people saying that Java is only good for making tiny game applets. The rest of their words, the way I hear or read them, usually imply that C/C++ is the one and only language for programming games and that anything else is either unacceptable, buggy, slow, or a combination of these three.
Do you accept Java as a serious language for programming games in? What are Java''s major strengths and weaknesses as a game development platform? Please discuss. =)
(I realize that out there somewhere is a LONG dissertation on Java as a game development platform. I don''t really care to read it though; I post this to see the discussion unfold.)
This isn''''t life in the fast lane, it''''s life in the oncoming traffic.
-- Terry Pratchett