Original Post
i recently bought a gf4 ti 4800 se 128ddr
and i have run an opengl demo which i have found here on gamedev a few weeks ago
the demo featured the following:
Cursor: Move
W: Wireframe on/off
S: SkyCam
H: Highest Detail on/off
B: Bounding Boxes on/off
O: Occlusion Culling on/off
G: z-Grid on/off
L: Lighting on/off
R: Lightmap/Vertexcoloring
C: Quadtree/Brute Force
1: Body-Tiles on/off
2: Link-Pieces on/off
3: Corner-Pieces on/off
i turned everything to highest detail and managed to get 850000 triangles per frame with 45 to 50 frames per second with texturing enabled
i am just curious if your get similar numbers because i ran this demo on a athlon 1,4 ghz with 512 ddr-266
i always though my computer wouldn t offer enough fillrate for such a card so i just wonder what you manage
also i bought this card because the gffx isn t worth the $600 it costs and i don t like ATI cards this new card will last til i buy my new athlon in september/october