needs linux good C++ programmers
hi all !
i work on a game engine project since september 2000. It''s done with ISO C++ and uses OpenGL for graphics, pthreads for parallelism and will use openal and other good stuffs to reach the goal.
At this time I use glx 1.2 to make my gl windows management, and I tried out glx1.3 but i lack some informations and times to learn it well. So a glx programmer is required.
I program in multi thread since 9 months, but I still not an expert since I failed to use real-time scheduling (in fact, almost due to Xfree that is too slow: not in RT).
I use ISO C++ with full genericity in order to make it pure...
What i have done ??
A core kernel that is modular and multi thread that could hangs as many modules as we want (since now window, rendering, interactivity and game modules are done).
simple menus (as canevas), generic players...
In the science side, only maths are really done with almost all: vectors, matrix, quaternions, triangles...
It''s almost 15000 to 20000 lines of code (i did not count them).
I''m waiting for you !!
just reply here, or ask for more informations.
ps: sorry for the short, but i didn''t have the time to make it longer...
ps2: you could have a look at http://maja.tuxfamily.org, but the website is old (almost dated from august 2002), so many things changed as I feel I progress all the time.
Fratt
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