Skip to main content
gamedev.net
🔒 Locked

Rendering Techniques ?

Started by Luke1 0 replies 350+ views
Original Post
Luke1
Luke1
Whats a good way to render multiple scenes ? For example i want to have a menu then level1, level2, levet3, etc... i was thinking something like:
  
void Render()
{
if (inMenu)
     Menu.Render();
if (inGame)
     Level[currentlevel].Render();

}
  
any ideas ?
Mescalito
Mescalito
Can you explain why and what for you''re using multiple level ?
I''m not sure I''ve understood...

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.