Skip to main content
GameDev.net gamedev.net
🔒 Locked

Retarded nmake

Started by sQuid Mar 13, 2003 at 8:00 PM 0 replies 350+ views
Original Post
sQuid
sQuid
Can anyone tell me why the hell this fails:
  
G:\uni>nmake
Microsoft (R) Program Maintenance Utility Version 7.00.9466
Copyright (C) Microsoft Corporation. All rights reserved.

	cl /I "G:\Program Files\Microsoft Visual Studio .NET\Vc7\include\stlport" /D_STLP_USE_DYNAMIC_LIB /MD test.cpp
test.cpp
test.cpp(1) : fatal error C1083: Cannot open include file: ''stlport/iostream'': Invalid argument
NMAKE : fatal error U1077: ''cl'' : return code ''0x2''
Stop.
  
But typing exactly what nmake does
  
G:\uni>cl /I "G:\Program Files\Microsoft Visual Studio .NET\Vc7\include\stlport" /D_STLP_USE_DYNAMIC_LIB /MD test.cpp
  
from the command prompt works fine. grrrrrrr
sQuid
sQuid
Oops, I put

INCLUDE = "G:\blah\" in the Makefile which redefines the INCLUDE environment variable.

(that was pretty retarded)

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.