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Doom3 Model Viewer

Started by Smurfwow Mar 15, 2003 at 9:49 AM 2 replies 4.4k views
Original Post
Smurfwow
Smurfwow
I just finished my doom3 model viewer It requires managed directx9 to run. To be on the safe side i havn''t included any md5mesh or md5anim files... does anyone know if making doom3(ie the leaked alpha) models availible for download is legal or not? you can get it here
Smurfwow
Smurfwow
quote:

why do your screeshots make the model look so bad? His face looks very messed up.

well you see, my PrintScreen key is cursed, it has powers like that girl from The Ring, it messes up any faces it screen captures.



flipstar
flipstar
Hi,
sorry that this might be a bit off topic, but i post it here bcos probably many quake coders will be hitting on this post...

Can anyone point me to extensive information on the MD2 and MD3 file format, and source code for parsing these files together with animating the models. Or is there anyone wif extensive programming knowledge with writing parsers or viewers for these formats? I''m interested to get in touch wif u

I''m interested in doing a simple viewer myself as a prelude to designing a new format for combining tweening and skinning animations wif IK n FK merged.

Thanks for any help rendered.

- Hun Yen Kwoon
Hun Yen Kwoon

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