Skip to main content
gamedev.net
🔒 Locked

Primitive Count ?

Started by steg 1 reply 2.5k views
Original Post
steg
steg
Hi all, I''m using Triangle Strips to render a terrain using quads, I have 32x32 quads, how do you calculate the primitive count in the DrawPrimitive method for this ? Any help is much appreciated, Steve
If it isn't working, take a bath, have a think and try again...
steg
steg
Thanks,

So If I have 32x32 triangles, you are saying 1024-2 ?

If it isn't working, take a bath, have a think and try again...

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.