Original Post
I''m not sure about this, because I''m creating isometric 2D engine, not a whole game, but should I use OpenGL for Java or Java2D? I don''t have many fancy things to draw, just some textures and building graphics. I don''t know anything about OpenGL except the name so could someone please tell me what I can do with it and is it cross-platform?
Also if someone could compare these 2 together I would be very happy or direct to webpage of Java OpenGL.
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