Original Post
Well ill get right to it.... I am in the last 2 weeks of my Final Project at full sail and i am having a problem with My particles blending with the world..
I cannot turn of Ztest cause it messes up the look.. So here it goes
I am thinking of two options either Z sorting or some unknown function i have yet to find in renderware..
Id like to hear any suggestions as far of this please..
Right now what im trying is a Z sorting algo using the Distance of the camera to the particle and then bubble sorting through the array... However it may look good but when u rotate the camera to some areas the Alpha will go totally off...
ATM all the particles are stored in their own array and after updated they are pushed to the Ptank
anyways please feel free to give any advice....