Original Post
Hi there, is anyone familiar with how to use this extension? I''ve heard that it has replaced VAR, but I don''t understand how to use it.
I''m working on a 3d space sim, and was thinking for situations where many identical ships are onscreen perhaps it might be better to upload a single mesh to the video card, then call glTranslatef() for each ship before rendering the mesh. Is that a good idea?