Original Post
hi, im currently trying to compose a 3d terrain system and i want to use quadtrees (ie. not oct) ive seen and studied and even implemented the quadtree system, but i left out one little detail /couldnt be arsed figuring it out :$
i load my data from a heightmap of 1024x1024, how do i assign the verticies to their nodes?
i mean how do i know which vert belongs to which node ...
any help or info on how i caould do this, thanx heaps (x10)
-danushka
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