Original Post
🔒 Locked
skybox
Advertisement
I think what you want is a skybox unaffected by the far clipping plane, yet not overlapping the rest of the level. To do this, you could draw the skybox with the depth buffer turned off. Then you re-enable the depth buffer and draw everything else. No matter what the depth of everything else, it will draw over the skybox becuase it''s depth is zero.
Topic Locked
This topic has been locked by a moderator. New replies are not allowed.
Sign in to reply to this topic.
Advertisement