Original Post
Is there a fast way to find out if an object is behind the player?
Behind like this:
the X:s are behind the camera, and I want to be able to check that(like if the FOV was 180 degrees).
I know I can do this by checking the angle to each object, but is there a faster way? I''m just using X and Y, so no 3D thinking needed.
/MindWipe
the X:s are behind the camera, and I want to be able to check that(like if the FOV was 180 degrees).
I know I can do this by checking the angle to each object, but is there a faster way? I''m just using X and Y, so no 3D thinking needed.
/MindWipe