Original Post
If anyone here has used MD3''s before, i wonder if you can help.
Basically, when I draw all the parts of the character (lower, upper, then head) in any other frame of animation apart from the first one the head will be offset out to the side of the body by between 10 - 20 units. I''m not sure if maybe this is an issue with OpenGL matrices.
Has anyone else seen this?
Thanks...