Original Post
Hi ppl,
I got a question that is bothering me for some time now.
Here it goes:
How is it done that if I wanna use a fixed frame rate while the refresh rate of the video card is not.
For example, my app shows 50 frames a second but my refresh rate is set to 60Hz. As far as I know it is a good method to wait for the vertical blank but then my app would of course always run at a different speed. The only idea I can think of is that I skip some blanks for redraw to maintain the speed, so that in the end I draw 50 frames while I have 60 redraws which means that every 6th redraw just shows the 5th. Is this correct or is there another method ?
Thanks for any comment.
Lorenz