Original Post
Howdy all
I've got dynamic cube map creation up and going, but i'm getting an error when trying to map it.
It seems that no matter how i translate my camera, I always get the same reflection happening in the sphere.
Do i need to render my dynamic cube map in relation to the global camera position? or atleast map the cube in relation to the camera position?
what's wrong?
image
~Main
[edited by - duhroach on May 4, 2003 5:26:46 PM]