Original Post
I have a friend who can't get the compiled basecode to run on his machine, and I've narrowed down the problem to this line:
Does anyone know what kinds of things can make the wgl functions fail? My friend is running windows XP and a geforce 3 with the latest drivers. I'm shocked to see the basecode not run, I'm suspecting his machine is screwed up somehow...
It doesn't hang, it just exits and pops up the "Failed to create OpenGL window" messagebox. It fails on the line given above, i.e. hRC is not set properly.
[edited by - aargyle on May 5, 2003 12:32:05 AM]
this->hRC = wglCreateContext (this->hDC); // Try To Get A Rendering Context