Skip to main content
gamedev.net
🔒 Locked

problem with NeHe basecode

Started by Aargyle May 6, 2003 at 11:31 AM 2 replies 600+ views
Original Post
Aargyle
Aargyle
Ok I''m really shocked at this, but nehe''s basecode doesn''t start on my friends computer. He''s running windows XP and a geforce 3 with the latest drivers. Using the .exe that comes with the basecode (!) it fails to initialize and returns "Failed to create openGL window". I tracked the error by compiling my own version and adding messages, and it fails at this line: this->hRC = wglCreateContext (this->hDC); Does anyone know what kinds of things would cause a wgl function to not work? I am really suprised at this. Other games (counterstrike at least) run in openGL mode fine on his computer! I am thinking something is wrong with his computer rather than the basecode, but other openGL games work, so now I''m just confused!
cowsarenotevil
cowsarenotevil
I don''t know, but he may need new drivers.

-~-The Cow of Darkness-~-
-~-The Cow of Darkness-~-
Aargyle
Aargyle
I know, I thought of that too. But other (commercial) openGL games seem to work fine, and even the earliest geforce3 drivers should run NeHe''s basecode easily.

Crazyness!
kdogg
kdogg
try recompiling the source on his computer.

Topic Locked

This topic has been locked by a moderator. New replies are not allowed.

Sign in to reply to this topic.